Bridge Beats Logo Kids & Family Rhythm Game

Bridge Beats 🎵 — London Bridge Reimagined

A modern, London Bridge–inspired rhythm and circle game for kids, families, and classrooms.

Bridge Beats transforms the classic “London Bridge” playground game into a multi-level digital experience. Players run, time their moves to the beat, and avoid getting caught as the bridge opens, closes, and changes patterns—backed by a modular Flutter + Firebase codebase designed for education, family, and live events.

Positioning

Family-friendly rhythm game with educational potential and strong live-ops hooks.

Differentiators

Combines movement, rhythm, and social play with analytics, localization, and modular packages.

Pricing

Includes full IP and codebase. Ideal for acquisition or white-label licensing.

Overview

Why Bridge Beats?

Generations grew up playing “London Bridge is falling down,” but very few digital titles capture the social, musical, and movement-based aspects of that game. Bridge Beats aims to fix that—blending familiar melody with modern rhythm design, cooperative play, and a scalable technical foundation.

What it delivers

Bridge Beats can live as a standalone kids game, a classroom activity, or a branded experience at events. Levels are fully data-driven, making it easy to add new arrangements, difficulty curves, or seasonal content without rewriting core logic.

Feature Pillars

Built for kids, fun for families, extensible for live ops.

🎵 Rhythm & movement

  • Bridge drops and openings synchronized to the beat.
  • Tap/run timing challenges with clear visual cues.
  • Adjustable speed for different age groups.

🧒 Kids & family focus

  • Clean visuals, no gore, no competitive toxicity.
  • Simple controls with guided tutorials.
  • Optional “family mode” with shared device play.

🌍 Localization & lyrics

  • Lyrics and UI driven by bridge_beats_localization.
  • Space for region-specific song variants.
  • Fallback handling and multi-language support.

📊 Analytics & live ops

  • Events and funnels via bridge_beats_analytics.
  • Seasonal and event logic via bridge_beats_liveops.
  • Hooks for A/B tests on difficulty and monetization.

🧩 Modular architecture

  • Dedicated packages for UI, audio, levels, and multiplayer.
  • Clear separation between core engine and IAP/live-ops.
  • Easy to reskin for other songs or nursery rhymes.

💰 Monetization ready

  • Cosmetic packs and level bundles via bridge_beats_iap.
  • Rewarded ads are opt-in and separable.
  • Monetization kept kid- and parent-friendly.

Package Structure

Bridge Beats ships as a monorepo of reusable bridge_beats_* packages.

bridge_beats/
├─ apps/
│  └─ bridge_beats_mobile/
└─ packages/
   ├─ bridge_beats_analytics/
   ├─ bridge_beats_audio/
   ├─ bridge_beats_core/
   ├─ bridge_beats_gameplay/
   ├─ bridge_beats_iap/
   ├─ bridge_beats_levels/
   ├─ bridge_beats_liveops/
   ├─ bridge_beats_localization/
   ├─ bridge_beats_multiplayer/
   └─ bridge_beats_ui/
      

Engine & content

  • bridge_beats_core — models, config, and shared utilities.
  • bridge_beats_gameplay — rules, state machines, and input handling.
  • bridge_beats_levels — level data, beat maps, and difficulty curves.
  • bridge_beats_multiplayer — lobbies, presence, and sync.

Each package exposes a small, intentional public API, while implementation details live under src/. This keeps upgrades and customizations safer over time.

Tech Stack

Ready for mobile launch, with a clear path to web, desktop, and classroom displays.

Layer Technology
Client Flutter 3.22+, Dart 3, Material 3
Auth Firebase Auth (guest & child-safe flows)
Backend Firebase (Firestore, Functions, Remote Config)
Analytics Firebase Analytics via bridge_beats_analytics
Monetization StoreKit / Google Play Billing via bridge_beats_iap
Live Ops Remote Config + bridge_beats_liveops
Platforms Android, iOS (web/desktop compatible with minor tweaks)

Developer onboarding

Bridge Beats is structured to feel familiar to teams used to modular Flutter + Firebase stacks.

# Clone the repo
git clone https://github.com/YOUR_ORG/bridge_beats.git
cd bridge_beats

# Install dependencies
flutter pub get

# Configure Firebase & run the app
cd apps/bridge_beats_mobile
flutter run
        

Monetization & parental controls

  • Optional ad-free unlock and cosmetic bundles.
  • Song and level packs curated for different age ranges.
  • Parental gate hooks before any purchase flows.

Monetization is opt-in and can be removed or replaced entirely for strictly educational deployments.

Interested in Bridge Beats?

Share a bit about your company, target audience, and where Bridge Beats would live in your catalog. We’ll follow up with a technical brief, live demo options, and acquisition paths.

Prefer email? Use the main contact form and mention “Bridge Beats”.